AI Insights · Timothy · July 2022
Top 5 Hypercasual Games on Android in Egypt: Q2 2022
Analyzing the performance of the top 5 hypercasual games on the Android platform in Egypt during Q2 2022, based on weekly downloads, revenue, and active users.
During the second quarter of 2022, the hypercasual gaming market on the Android platform in Egypt saw significant activity. Here’s a look at the top 5 hypercasual games, their weekly downloads, revenue, and active user trends.
Bridge Race from Supersonic Studios LTD experienced a fluctuating trend in weekly downloads. It started with 62.7K downloads in late March, peaking at 246.5K in early June, and finally settling at 127.8K by the end of June. The weekly active users followed a steady upward trajectory, starting at 92.6K and reaching 271.9K by the end of the quarter.
Going Balls, also from Supersonic Studios LTD, showed a consistent performance in terms of weekly downloads. The game began with 91.8K downloads and maintained an average of around 120K to 150K throughout the quarter. Active users saw a steady increase from 259.5K in late March to 332.3K by the end of June, showcasing the game’s growing popularity. Revenue, although minimal, had a slight increase with peaks at $24 at the end of May.
Tall Man Run, another title from Supersonic Studios LTD, had a remarkable rise in weekly downloads. Starting with just 680 downloads in late March, it surged to a peak of 205.2K in mid-May, before declining to 56.6K by the end of June. Active users mirrored this trend, starting at 804 and reaching a high of 439.9K in late May, before dropping to 200K by the end of the quarter.
Merge Master: Dinosaur Monster from Homa saw a decline in weekly downloads from 166.3K in late March to 57.2K by the end of June. However, active users remained relatively stable, starting at 371.7K and ending at 170.6K. Revenue remained minimal but showed a consistent $2 per week towards the end of the quarter.
Fashion Show: Makeup, Dress Up from Dress Up Games for Girls had a steady increase in weekly downloads, starting at 75.8K in late March and peaking at 98.8K in early June. Active users also showed a consistent upward trend, starting at 361.8K and reaching 420.7K by early June. Revenue saw minor fluctuations, with the highest being $46 in mid-April.
Overall, these top hypercasual games demonstrated varied performance trends in Egypt during Q2 2022. The data provided by Sensor Tower offers a comprehensive insight into the hypercasual gaming landscape. For more detailed insights, visit Sensor Tower.